v15.7 of Temple Arena has gone live.
- Script size reduced by 40% (improved triggering)
- File size reduced significantly (faster download)
- Faster map loading times
- Better ingame performance
- All images converted to dds files and enabled MAC support
- Faster unit spawn for basic units and mercenaries
- Turrets (Railgun, MG, Missile) HP lowered by 30%
- Bugfix: Marines/Marauders Stimpacks do subtract hitpoints again
- Hydralisk attack range lowered by 1
- Marauders attack damage lowered significantly
- Event boss creature HP lowered
- HQ model changed
- Minor bugfixes
Large parts of the code have been re-written completely. Please be aware that there might have been produced bugs that haven’t been discovered yet. Please report bugs at the appropriate section of our forums.