Hellion can use Cannon weapon and Lazer weapon,Both are nice and effective,but if i already bought both of it and if i wanna change it, It still cost the same amount of minerals as before.
I suggest that if you already bought it you do not need to buy it again.
Reapers ability is not so nice as it used to be,i'd suggest change the original ability to the new ability which i think would be great.
First ability: Creat a powerful Mine which is untargetable,which will damage all the units in a large area.
last 15 seconds. damage is like 10 per half second.
Secondary ability: Make a Chrono Swift that makes all units inside the area get boosted. increase their 40%move speed and 60% attack speed.(will buff enemy units too,xD if you use it bad you kill you self easily, This Chrono Swift will buff the spells in the area too. Counter to Chrono rift.)
The mine would not cost energy but with a 45 seconds cooldown.
the Chrono swift would cost 150 energy.( so you need give reaper a energy pool too.) Sure EMP is hard counter to this spell.
Nova should have a High damage Snipe round which should one shoot most Merc and basic units.
i'd say about 300 damage. and this skill will sure counter heroes too,you can increase the damage against heroes.
i'd like to see a cloaking nova.
Templar is good, only thing i think we need to do is we can lower a bit templars spells energy cost,because the energy regen upgrade is just not enough as it used to be.
Ultralisk need more tanky, i'd suggest After the Stun ( the ultralisk ability ) will gives enemies units a buff which reduce their damage.
I think Dark templar need a Ability that stuns enemy or give him blink so he could easily escape.
the Psi shield does not matter. 300 shield is nothing for a well upgraded army.
And after all i'd suggest that you upgrade hero weapon will also improve their spells. ( Just like Patch 14 ).
I suggest that if you already bought it you do not need to buy it again.
Reapers ability is not so nice as it used to be,i'd suggest change the original ability to the new ability which i think would be great.
First ability: Creat a powerful Mine which is untargetable,which will damage all the units in a large area.
last 15 seconds. damage is like 10 per half second.
Secondary ability: Make a Chrono Swift that makes all units inside the area get boosted. increase their 40%move speed and 60% attack speed.(will buff enemy units too,xD if you use it bad you kill you self easily, This Chrono Swift will buff the spells in the area too. Counter to Chrono rift.)
The mine would not cost energy but with a 45 seconds cooldown.
the Chrono swift would cost 150 energy.( so you need give reaper a energy pool too.) Sure EMP is hard counter to this spell.
Nova should have a High damage Snipe round which should one shoot most Merc and basic units.
i'd say about 300 damage. and this skill will sure counter heroes too,you can increase the damage against heroes.
i'd like to see a cloaking nova.
Templar is good, only thing i think we need to do is we can lower a bit templars spells energy cost,because the energy regen upgrade is just not enough as it used to be.
Ultralisk need more tanky, i'd suggest After the Stun ( the ultralisk ability ) will gives enemies units a buff which reduce their damage.
I think Dark templar need a Ability that stuns enemy or give him blink so he could easily escape.
the Psi shield does not matter. 300 shield is nothing for a well upgraded army.
And after all i'd suggest that you upgrade hero weapon will also improve their spells. ( Just like Patch 14 ).