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Patch 15 balance.

Please post balance issues in here.
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Computer1

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  • Posts: 32
  • Joined: 29 Nov 2011, 16:31

Patch 15 balance.

Post09 Dec 2011, 18:17

Middle boss :
First boss is easy to kill, but takes long time, But once you killed it, you got huge advantage, 770 minerals you can change merc to Hard counter other units, buy a hero, buy a tower, Purchase units special uprades. ( boss get stronger every time, so we could give the first boss lower reward,but the Rewards gets higher while boss is more stronger. this would balance it perfectly, The More tough boss is, The Greater Rewards you gets! )

Stalkers is quite stronge,due to fast spawn and the Only Merc have Requip. Lower damage per upgrade i say,because stalker seems to be owning a lot units they are just like The Old voidrays, if you got Huge amount of Voidrays you can almost everything. ( not sure because i didn't played a lot ).

One merc that i forgot name, which is like a Dog and have fast attack speed with Nice special upgrades, but only problem with this Merc is,they Spawn really really really slow,they need 5 minuts to got a number of 50.........

Btw Mutalisk Special upgrade that can slow enemies seems can stack, i don't know if im right but seems so.

Hellion speed is Way too quickly ? ( with Cannon weapon )

Nova Snipe cooldown need to be 2 seconds instead of 3,with 3 seconds HT already Feedback it, or Nova got killed. Split missle is too strong. really too Strong, Radius is so large ( Some times the missile didn't need time to reach the target,target got killed instantly ).

Ultralisk Stun didn't do too much i though,it only Allow Ultralisk too kill Small amount of enemies.
You can do what i said before, Give a debuff after stun ( Lower enemy speed or lower damage and armor ). Or stun last longer. ( Btw Leviathan don't affect the stun i see, i though air could Get stunned too ).





Hydra is way too Great, nerf it! ( i don't need explain why Nishiyamo, that game i played with you ).
Maybe nerf on Splash, but it will be hard,maybe we nerf the range? But if we nerf range Leviathan will Laugh loudly. Eh, Hp maybe ? not sure Probably nerf Anti air damage. ( i always see a Huge amount of Hydralisk pwns everyone and Give air no chance at all, Btw hydralisk attack speed is really quickly,they got Best dps, due to units size and Range ).
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Nishiyamo

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  • Joined: 19 Sep 2011, 19:21

Re: Patch 15 balance.

Post09 Dec 2011, 18:32

Hydra air damage was too high yes.

I don't think Stalkers are too strong, but the prismatic beam has a bit too far of a range.

Btw: all units spawn equally fast. It's just your imagination because the lyotes are very small and stalkers are quite big, so you feel like they spawn faster. I think lyotes can have some more hp.

Muta poison can't stack but I will check on this. Maybe I did a mistake there.

Hellion Speed: You're right. A bit slower will do the trick. For further hero changes you have to wait until the patch 16 is finished. Like I said several times, all heroes will be re-made completely.

Thanks for your feedback!
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zac

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  • Joined: 20 Feb 2012, 02:23

Re: Patch 15 balance.

Post26 Feb 2012, 19:31

Yes Hydra too good

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