The phoenixes is too powerful they have high damage vs air and high damage vs ground,they're fast attack speed is fast too,if the one player use air merc like muta and then i go phoenix,i will kill hes muta quickly and the rest of marines with my own basic units.
HT Feedback and Force field need to fixed,both is still F.
Im not sure but if one player use Destroyer then he can snipe your merc if he want.because HQ can't prevent your merc getting sniped by Any air units,and Towers cost too much,with that cash you can buy a nova and try to snipe the Destroyer. ( need prevent air sniping our merc so easy ).
Ht storm is way too Great,no basic units can survive the storm. zealot maybe,but doesn't matter,because storm will kill marines and zerglings very very fast, 10 damage per half second is way too Wonderful,but you don't need nerf the damage, i think increase cost to 700 or 650 would be nice, a nova cost 1100 which is hard to get.
Nova Need more energy, but if you could add hero energy regen and energy pool upgrade this is fixed.
Thors attack visual is not so cool, if you give them the barrage cannon visual then everybody thinks that they can splash but they don't i more like the original visual ( this is just what i think )
And here is one thing, if we play a game that a lot of guys hard counter my units, then is hard to farm anything, when you got 750 to switch your merc to hard counter them, they already got a hero, or tons of upgrades,they can even change their merc too.
what i say is we should Lower he cost of change mercenary units. about 600 or 500 is nice.
( because if im on huge disadvantage then i could get another merc )
Some hero really cost too much, like engineer and stank Overseer too, if i can get them more quickly than anybody get a counter for my hero then i have time to spent on farm.
All the text above is just what i think,if i have something wrong help me pls.
My english bad i know,i missed a lot english lesson while i got to do other things ( which is not my fault that i don't go to english lessons ).
HT Feedback and Force field need to fixed,both is still F.
Im not sure but if one player use Destroyer then he can snipe your merc if he want.because HQ can't prevent your merc getting sniped by Any air units,and Towers cost too much,with that cash you can buy a nova and try to snipe the Destroyer. ( need prevent air sniping our merc so easy ).
Ht storm is way too Great,no basic units can survive the storm. zealot maybe,but doesn't matter,because storm will kill marines and zerglings very very fast, 10 damage per half second is way too Wonderful,but you don't need nerf the damage, i think increase cost to 700 or 650 would be nice, a nova cost 1100 which is hard to get.
Nova Need more energy, but if you could add hero energy regen and energy pool upgrade this is fixed.
Thors attack visual is not so cool, if you give them the barrage cannon visual then everybody thinks that they can splash but they don't i more like the original visual ( this is just what i think )
And here is one thing, if we play a game that a lot of guys hard counter my units, then is hard to farm anything, when you got 750 to switch your merc to hard counter them, they already got a hero, or tons of upgrades,they can even change their merc too.
what i say is we should Lower he cost of change mercenary units. about 600 or 500 is nice.
( because if im on huge disadvantage then i could get another merc )
Some hero really cost too much, like engineer and stank Overseer too, if i can get them more quickly than anybody get a counter for my hero then i have time to spent on farm.
All the text above is just what i think,if i have something wrong help me pls.
My english bad i know,i missed a lot english lesson while i got to do other things ( which is not my fault that i don't go to english lessons ).
Last edited by Computer1 on 08 Dec 2011, 19:18, edited 2 times in total.